Yes, he needs some serious meat on his bones, literally! This is a quick little animation I created to begin documenting my work and studies into character animation.
There are many types of animation. This one was rendered out in a program I use for virtually all of my 3D work, called modo from Luxology.
While short, it gets the point across!
Part of what I will be exploring is timing in animation, storytelling, lighting, composition, and much more. As I add more animations, I’ll be including tutorials to share the learning process.
I’m also going to be posting this series to Youtube on our Digital Blacksmiths Channel: